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ateratooc2020-06-24 03:41 pm
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Entry tags:
Test Drive - 001
TEST DRIVE 001
Here is our first ever Test Drive Meme! There are a lot of areas of the city to explore, so please have a look around! In case you need a little help getting started, I've included a few prompts below, or feel free to start your own! Exploration and player initiative are the names of the game here!
NOTE: While you do need an invite to apply to the game, you do NOT need one to tag or top level on the Test Drive!
Arrival & General Information | Locations & Bestiary | Residences & Housing Info | Rules & FAQ (ask questions here!)
A. Welcome to the Jungle
The URBAN jungle, that is. You have just arrived and received a strange satchel from a tiny, strange little man and are left more or less to your own devices (more information on what to expect upon arrival can be found here)! Follow directions to the north and check out the housing, or maybe have a look around the Historium, see what you can waste your meager starter coin on in the Market District, or maybe just meet the neighbors.
B. We've Got Fun and Games
At least there's entertainment. In various parts of the city, there are street performers, slight of hand tricksters, and probably a game or two of poker in one tavern or another (there are several to be found, after all). Start up a game of darts, or just sit broodily in a corner and watch the others coming and going.
C. You can have anything you want but you better not take it for free
The Harbor District is a rough joint. There are pickpockets, swindlers, but also hardworking folk and more than a few buildings that seem to be locked. It sure would be a shame if someone were to go about performing some casual Breaking & Entering...you know, as long as you don't get caught. There are guards around, though not nearly as many here as in the other districts. It's almost as though they like to avoid the place. People talk about wererats in the shadows at night and it's not unheard of for the unaware to go missing when they're traveling around here after dark...
D. What's that smell?
As if being carted off to what looks like a city out of a video game weren't bad enough, there's an entire district to the northeast that seems to be walled off, warded, and in all ways inaccessible. According to the sign, it's the cemetery...and boy does it smell.
E. Speaking Crystal
You could always take a look at the instructions that came with your crystal and see who else is listening. Remember, though, these devices are Voice Only and cannot be filtered. If you speak, anyone with a crystal can and will hear you. Now, whether or not they choose to respond is another thing entirely.
If you have any questions at all about setting or what is or isn't acceptable, please submit it on the FAQ!
If you would like to explore any aspect of the setting more indepth, please PM the mod account OR comment here! All comments are screened!
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"Not certain if there's an explosion coming from this warehouse, or if they're just planning to distribute." Her vision just didn't extend that far--days instead of hours. All she knew was that there were explosives inside this building. That, and if she could get to them, she could make them inert.
"We're in this together, now. I know what I'd like to do. Were you thinking of anything?" She kept an ear out for footsteps, now, considering she was being a distraction to her new companion. No need to have a tangle in the threads of fate this late in the game.
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"It kills seven people..." She began to speak, her gaze unfocused and her slender frame motionless in the shadows that surrounded them. "One child... a boy who works nearby..." Her pupils began to shift back and forth but she continued to stare at nothing but blank space. "His mother is sick and his father is dead... but he doesn't know that yet..."
Something slapped against her senses and Syeira sagged against the wall. "We need to help them..." Only that she was struggling to understand the woven intricacies of the tapestry now that her anchor had been killed.
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She'd always been good at that sort of thing.
"Will you be all right if you stay here, do you think?"
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"I will follow. It is clear to go inside."
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"Probably a better idea. A moment, if you would." Best for them to use a door that the guards would not expect or look for. A quick chalk outline--Cassandra would never make it as a professional artist, but her skills were enough for what she wanted. Whispers and the direction of her will--and like she'd performed with another, there was a door where no door had been.
"Very well. Inside, quickly!" She turned the knob and pushed the door open, preceding the way in and beckoning her erstwhile partner in crime inside.
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"I am not afraid." Not of this. There were many things that scared her and should any real combat break out, Syeira would freeze, but she wasn't afraid of getting hurt. Pain was another aspect of life.
Syeira remained silent and looked strangely unsurprised at the display. It was only when the door was ready to be walked through that she stepped forward and silently slipped inside. It wasn't until the path behind them was sealed that she began to speak. "It's that way."