Aterat Mod Account (
ateratmods) wrote in
ateratooc2020-06-24 03:41 pm
Entry tags:
Test Drive - 001
TEST DRIVE 001
Here is our first ever Test Drive Meme! There are a lot of areas of the city to explore, so please have a look around! In case you need a little help getting started, I've included a few prompts below, or feel free to start your own! Exploration and player initiative are the names of the game here!
NOTE: While you do need an invite to apply to the game, you do NOT need one to tag or top level on the Test Drive!
Arrival & General Information | Locations & Bestiary | Residences & Housing Info | Rules & FAQ (ask questions here!)
A. Welcome to the Jungle
The URBAN jungle, that is. You have just arrived and received a strange satchel from a tiny, strange little man and are left more or less to your own devices (more information on what to expect upon arrival can be found here)! Follow directions to the north and check out the housing, or maybe have a look around the Historium, see what you can waste your meager starter coin on in the Market District, or maybe just meet the neighbors.
B. We've Got Fun and Games
At least there's entertainment. In various parts of the city, there are street performers, slight of hand tricksters, and probably a game or two of poker in one tavern or another (there are several to be found, after all). Start up a game of darts, or just sit broodily in a corner and watch the others coming and going.
C. You can have anything you want but you better not take it for free
The Harbor District is a rough joint. There are pickpockets, swindlers, but also hardworking folk and more than a few buildings that seem to be locked. It sure would be a shame if someone were to go about performing some casual Breaking & Entering...you know, as long as you don't get caught. There are guards around, though not nearly as many here as in the other districts. It's almost as though they like to avoid the place. People talk about wererats in the shadows at night and it's not unheard of for the unaware to go missing when they're traveling around here after dark...
D. What's that smell?
As if being carted off to what looks like a city out of a video game weren't bad enough, there's an entire district to the northeast that seems to be walled off, warded, and in all ways inaccessible. According to the sign, it's the cemetery...and boy does it smell.
E. Speaking Crystal
You could always take a look at the instructions that came with your crystal and see who else is listening. Remember, though, these devices are Voice Only and cannot be filtered. If you speak, anyone with a crystal can and will hear you. Now, whether or not they choose to respond is another thing entirely.
If you have any questions at all about setting or what is or isn't acceptable, please submit it on the FAQ!
If you would like to explore any aspect of the setting more indepth, please PM the mod account OR comment here! All comments are screened!

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It's an observation from experience. Nida... felt the same way once he lost, well, WHOEVER it was that he had lost. Hurt more than he could say. Even hurt now.
"I'm sorry."
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How could he react to that.
His jaw set, his shoulders straightened, and the thought of her flooded him once more. He remembered the unknowing comments - oh, surely she would turn up, they said. But no. She never would. He knew.
Answering was... He couldn't. There were no words. All he could do was nod. The understanding was unexpected, but he accepted it all the same.
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"Treasure the memories."
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All cut short, yes, but the man has a chance for it to be more. To remember more. To have been his for longer.
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And, truly, what more reason would he need. To give her the same courtesy that he, himself, wanted.
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"Forget if you want. That's shitty coping."
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It was something to get used to.
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"It's strangely quiet," he muses, considering the people. "Peaceful even."
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He had the thought to go toward that forest. To be under so many leaves and tree branches. He found himself wondering how green the air would be there. How sweet the water would smell.
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Strange how he misses it now, a place he never expects to return to. He sighs and stares out over the city. It's nice, but it's so... different. Darker in a way, and the threes aren't the right type.
"I more or less grew up on a tropical island, with plenty of mountains. So this isn't what I'm used to."
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However. He stepped up once more, turned, and let his brows twitch downward "Fewer guards. Which is foolish." But convenient. Fewer men with bows threatening him for being on a rooftop. Fewer lives he would have to take.
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"Balamb is like that. No guards. But Galbadia isn't. And it doesn't go dark at night. Life's like that. Difference places are different. And it's all nice. This one is peaceful and they're... lucky. They deserve the peace, the quiet, the relief. Let them have it. And maybe resist crime waves, if that's what you're thinking."
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"Yeah, well, that makes one of us I suppose."
There was a lot he did that wasn't fully legal.
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Good is the ends you achieve, not what you do.
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Our. At least he's explaining himself to a degree.
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Altaïr said nothing of any of them, though. He had already spoken: He would not explain himself. All he did was look away, letting his gaze trace the streets in an effort to ease his own anger. It came more easily now than it had before. Even when Masyaf had previously been under attack, he hadn't been so quick to snap.
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"Forgive me if I am truly unfair. But the fact is that I do not judge you for it. I have no connection to anyone here, no reason to care. Do what you will. And I'll do what I will. Life goes on. Welcome to another world. Don't get attached. It all gets taken away."
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welcome back there sneaky man
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