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ateratooc2023-12-09 12:57 am
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TDM: Winter
Test Drive Meme: Winter。 |
WELCOME TO ATERAT All prompts are optional but can also be used as game canon if you and the other agrees. In addition, current players are welcome to use any of the prompts provided here for interactions within the game setting. The prompts below act as little mini events for current or new players to interact with for the duration of the Test Drive (a new Test Drive will go up in March). You’re not required to use any of the prompts provided here, of course, and are more than welcome to go your own way (we even encourage it)! The setting itself centers around character exploration and is designed to allow you to do whatever you’d like with it. As such, you can refer to the links below for more ideas! Arrival & General Information | Setting | Locations & Employment | Residences & Housing Info | Rules & FAQ |
I. A Cup of Warm and Cozy。 |
The world certainly is a snowy, slushy mess for most of the Winter. Snow doesn't accumulate in any sort of devastating way, but it does leave walkways, streets, and sidewalks in need of regular clearing and what's left behind has a habit of freezing in places, making walking treacherous for people and mounts alike. The weather is bitter and wet with overcast days and leaving everyone in a generally meh mood. As a means of lightening the mood, the Market District Tavern has begun serving steaming cups of warm apple cider, adult and child-friendly alike, via a partnership with Fanci over at Grave Concoctions. The staff assure you there's nothing harmful in the drinks, just a means of lifting your spirit on these dreary days and nights, and that is exactly what the cider does. Anyone who helps themselves to a cup, whether it's alcoholic or not, will feel just a little more optimistic about, well, just about everything! They'll find themselves feeling as though whatever problem they might have been facing, either at home or in the city, really isn't that big a deal and hopeful that, no matter what, things are going to turn out alright. What's more, they'll find themselves a lot more sociable than they already are. Do they tend toward solitude or at least tend to keep their feelings close to the chest, only letting a select few, or none at all, in? Well, they'll feel a lot more open about whatever they tend to keep to themselves and inclined to share with whoever may be around. Not the person the feelings are directed toward or about a situation in which they're involved? That really doesn't seem to factor into the equation. Hopefully things won't get too awkward before the cider runs its course. Fanci never said there couldn't be side effects, after all. |
II. Give a Little Bit。 |
The spirit of Yule inspires the natives of Aterat to kindness and many charities crop up that last throughout the winter months. Soup kitchens seem to be the most common, with fare available for any who find themselves less fortunate through the winter, offering a hot meal and a warm place to eat it in the form of reinforced tents that have sprung up in various places throughout the Market district, and the natives welcome to lend a hand (or take advantage, whatever suits them, though that may be more frowned upon if they aren't wanting). There are also various bake sales, rummage sales, and other fundraisers to build funds in order to support the Orphanage for the coming year, as well as food drives to refill the orphanage's larders to support the children who've come to call the place home. Residents and newcomers to Aterat are welcome to donate their time or money to the cause in whatever way they may want, and those who do so may find themselves rewarded with a charming keepsake to remind them of the world's they've left behind. Namely, those who help in whatever way they'd prefer will receive an anonymous delivery of a charming little snowglobe containing a miniature depiction of a place in their own world that brings them peace. |
III. The Dead of Winter。 |
While the City of Aterat spends the winter months coming together and supporting their community, the farther outskirts become a cold, uninviting place. Strange, then, when the terrain is so dark and chilled, that one may find themselves overcome with the urge to wander. It may be through the southern plains or the outskirts of the forest. It could even be through the foothills surrounding the Academy to the north or the hills beyond the chocobo ranches to the west, but you won't come to yourself until you realize how truly lost you are. Direction means nothing to you in the overcast sky and your only hope is finding another wandering soul to orient yourself, root you in the here and now. Neither of you planned to be out in this weather, so warmth could be an issue, and it's possible the journey back to the safety of the city will be a long one indeed, depending on how far you've wandered. Strangely, the more you talk, sharing whatever experiences come to mind or just discussing the strange situation you've found yourselves in, the less the biting cold seems to bother you, and the less lost you feel. In fact, the conversation seems to help you understand, getting back to civilization is as simple as putting one foot in front of the other. |
IV. Tell Phone or Wildcard。 |
You were given a fancy Tell Phone upon arrival, and a solid option is always reaching out to anyone else who might also call this place a home away from home over the network. Alternately, you're welcome to play with any bit of the setting in whatever way you'd like! Feel free to use the Questions thread below if you have any before you get rolling, and remember, we're all here to have fun and be weird! (Being weird is optional, but really, live a little!) |
A cup of warm and cozy
Still, at least she managed to glare when Joshua sat down. In fact, she actually managed to give the newcomer something of a smile. Granted, it was an extremely overly animated and foreign looking smile, one that made it clear she was not used to grinning (and one that showed her fangs as well). "Ah, tales of heroics. I do so love being regaled by them," there was a hint of icy sarcasm reflected in her tone. "What sort of heroics was he known for? Saving babes from evil witches? Conquering kingdoms to expand his breadth of power?" Typical horrid things that humans, which she assumed they were, happened to be known for?
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But at her question, he shook his head although it felt fuzzy and spoke with pride in his tone. "No my lady. My brother wanted to save our world, and not for his own power. He wanted the people to have their own power no matter what nation they lived in. So he fought to protect them and give them the ability to live life on their own terms."
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She tilts her head. "What of you? Do you hold these same beliefs?"
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According to Joshua and Clive, they both strove to be more like their father Elwin, the man who started it all with them really. But then again it might depend on who you asked. Tearing down mother crystals and destroying magic might not be a very noble act to some.
Hearing her question, he nodded. "I was fortunate enough to be by his side during some of it." Joshua then looked at his companion. "Are there not people who believe such a thing in your world?"
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"How exciting for you." She waved a hand somewhat dismissively. "That all should be equal? Certainly not."
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But her last words had him confused. "So you don't believe in all men being equal?" He wasn't offended or anything, because there were far more people who didn't than did back in Valisthea.